AI Insights · Timothy · April 2022
Top 5 io Games on Android in Greece, Q1 2022
A look at the performance of the top 5 io games on the Android platform in Greece during the first quarter of 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 io games on the Android platform in Greece showed varied performance metrics. Here's a closer look at their trends in weekly downloads, revenue, and active users.
Snake.io - Fun Snake .io Games from Kooapps Games started the quarter with around 4.9K weekly downloads, peaking at about 15.2K in mid-January before gradually declining to around 4.2K by the end of March. The game saw a peak in weekly revenue at $12 in late January, with fluctuations throughout the quarter, ending at $5. Weekly active users climbed from 30.3K at the beginning of the year to a high of 68.9K in late January, then gradually decreased, stabilizing around 35.3K by the end of March.
State.io — Conquer the World by CASUAL AZUR GAMES had a notable increase in weekly downloads, starting at around 2.8K and peaking at 5.8K in late February. Weekly revenue saw a significant spike of $35 in late February. Active users grew from 9.9K at the start of the quarter to a high of 16.1K by the end of February, followed by a slight decline, ending the quarter at around 9.9K.
Hole.io from VOODOO experienced a dramatic rise in weekly downloads, beginning at 295 and reaching a peak of 19K in mid-March. Active users mirrored this trend, starting at 3.1K and skyrocketing to 59K by the end of March.
slither.io by Lowtech Studios saw a steady stream of weekly downloads, starting at 1.8K and peaking at 2.9K in late January. Active users increased from 12.1K at the beginning of the quarter to a peak of 16.1K in late January, then gradually decreased to around 11.6K by the end of March.
War of Rafts: Crazy Sea Battle from CASUAL AZUR GAMES had a consistent download rate, peaking at 3K in late January. Active users grew from 6.4K at the start of the quarter to a peak of 9.7K in late January, and then declined to approximately 4.9K by the end of March.
For more detailed insights and trends, visit Sensor Tower.